If you’ve ever used a NTSC Commodore 64 for any length of time, you’ll quickly find out that many games and demos you try to run on your machine sometimes exhibit strange graphic or sound glitches or just refuse to run properly at all. It’s most likely because the program you’re trying to run was originally written on a PAL machine. With it’s different VIC-II chip generating a different master clock signal, the PAL C64 has a few more cycles available per frame than the it’s NTSC counterpart. Tightly coded loops in programs rely on a certain number of cycles to be available. And when they’re not, well, it doesn’t work as intended.
If you happen to own a C64 “short board” system, you can convert your NTSC machine to a PAL one easy. If you are unsure which board you have inside, you can open it up and take a look or make an educated guess by reading this site. A SID 8580 is usually a good sign you have a short board. But please make sure you confirm your board type before you begin. The VIC-II types (65xx vs 85xx) are not interchangeable!
Continue reading →